Over three years of studio and freelance animation work across award-winning productions — from BAFTA-nominated shorts to upcoming Disney features.
A dynamic and versatile animator with over three years of professional experience delivering character and creature animation for film, television, advertising, and games.
Previously a Visualisation Artist at The Third Floor on two upcoming Disney feature productions — handling scene layout, camera animation, and character blocking within a major studio pipeline.
Highly proficient in Autodesk Maya and its ecosystem, with real-time experience in Unreal Engine 5 for previs. Strong track record on high-profile titles including a BAFTA-nominated short film selected for the Annecy Film Festival.
Currently mentoring the next generation of animators at Ravensbourne University through live sessions, recorded content, and hands-on feedback.
Based in London, available remote worldwide. Studio pipelines and freelance engagements welcome.